Showing posts with label Orks. Show all posts
Showing posts with label Orks. Show all posts

Monday, February 28, 2011

Ork Looted Valkyrie, stage 1

Right. My brother (who I am painting this army for) really like planes. As such, I have acquired, and begun the painting of, a IG Valkyrie. First Impressions: Whoa, this model is huge, really, I did not expect to get a hunk of plastic this big on my desk. Lots of open space for freehand (if one feels so inclined), and the model presents ample opportunity for detailing and weathering. However, as I am working on a two week schedule to paint up about 25 Orks, 3 deffkoptas and finish Warboss Karkrusha, I have forgone the more fancy brush work for straight up silver highlights and an eventual coat of Devlan Mud.
WIP shots of the model, piloted by two trained Grots, taught the basics of flying by captured Air Caste Tau.




Planning to run it as a fighta, or fighta-bomba, depending if I get a Storm Raven on my hands. If it goes the rought of the fighta-bomba, it'll have some Bomb squigs or Grot Bombs coming out the back. If it goes fighta, then some wing mountain orks on guns will likely be added.

Here is an updated Warboss Karkrusha, now with more highlights and shading on the arms, newly painted trousers (snakebite leather, followed by Red Oak stain, the highlighted with snakebite again). Started work on the, er, rear end of the model.

Sunday, February 27, 2011

Ork Warboss Karkrusha, Ork Speed Kult Painting Recipe

My 7 year old brother wants to start playing Orks (he likes all the guns), so I'm currently painting an assemblying a small starting force for him. Here is the HQ choice for his Speed Kult army, Warboss Karkrusha.



The whole model was primed black. The skin is a base of some store brand acrylic I had a while back, this is one of my older models and I'm basically upgrading his paint job, followed by Snot Green, then Goblin Green to highlight to the higher points on the model, muscles, etc. The Shirt is currently only snake bite leather, though I plan to add in some shading later. The red armor plates are Blood Red and Mechrite Red. Pants I haven't touched, they are an unknown paint. The gun and power klaw where painting with Chainmail and Dwarf Bronze. The eyes are blood red, with a fine Hawk Turquoise (I have to have this color SOMEWHERE on every model I do) glaze on the eyelids. The wires are Dwarf Bronze, while the wire covering is Hawk Turquoise lightly dry brushed with the same Dwarf Bronze. The armor plates where edged with Chainmail to give them the worn, broken down Ork look. His banner and loincloth still need work, and touch ups all around, but he is turning out all right. And yes, that is a horde of wyches in the back ground.

I want to take some time to gush over how awesome this model is. Big and bulky, he really shows off how an Ork should look. The power klaw is brutal looking, while the crude wires and augmetics, along with the patch job armor and shoota do a great job of showing how a "propa Ork" should look. On top of this, the combination of long flat pieces (in the form of the loin cloth, banner, and armor, have the potential for some great freehand while the detail of the face and weapons provide an great opportunity to practice highlighting, weathering, etc.

Speaking of Dark Eldar, here is a tally of what I have painted, followed by what I own.
Painted:
10 Kabalite Warriors, One raider.
Owned:
3 Ravagers
5 Raiders
1 Venom
1 Void Raven
24 Kabalite Warriors
17 Wyches
12 Jet Bikes
6 "Incubi"
6 Harlequins
2 Haemunculi
10 Wracks
4 Grotesques
So 11/91 models done.

Sunday, February 20, 2011

Apocalypse, 20,000 points, The Xenos assault on Fort Walton

Here are the pictures, and highlights, of our 20,000 point Apoc game, the teams where:
( I played using Mike Monigan's Tyranids) XENOS: 5,000 point Tyranids, 5,000 point Orks, 2 Stompas
IMPERIALS: 2,500 point Scout Marines, 1 Warlord-Class Imperator Titan, 1 Warhound-class Scout Titan, 2,500+ points Blood Angels (they where painted green)

The armies and deployment:





some stuff happening, including:
Our entire left flank being wiped out by a Titan fire, the stompas doing jack, and Scoutguy mocking us:





the scene of the bloody battle and the xenos retreat at the end of the game:

Monday, September 27, 2010

Imperial Guard vs. Orks, 1250 points

First Game of Sunday's tourney. My list is featured a few posts back, my opponent's is as follows:
Warboss with power klaw
Painboy and nine ork nobs
One trukk.
16 Boyz
4 Deffkoptas (with big bombs)
1 bike with scorcha
(I want to say 10 'ard boyz as well, but to be honest, I didnt write it down, and they didnt do a thing the entire game.)

Deployments:



Turn 1(Orks)
First turn, the ork bike rushes forward thirteen inches, thanks to red paint job, while both boyz mobs move forward, the trukk, filled with nobby warbossy goodness rushed forward as well. The 4 deffcoptas fly toward my Chimera right hook, launching several missiles, three hit, but fail to penetrate or even glance. During the shooting phase, all the orks choose to run, reaching the middle of the table.
The bike with scorcha opens fire, slaying a good half of White Squad (because they're uniform is light tan, as opposed to my other squad in the platoon, whose armor is yellow-brown)

Turn 1(Guard)
My HQ Chimera, Plasma Squad Chimera and Grenadiers Chimera move 6 inches forward. All sqauds disembark (I was hoping to get LoS on the boyz mobz, to no avail, this proves to be a really bad move) My Demo Team Chimera, way on the far right of the table moves 12 inches forward. The "Right Hook" Chimeras open fire on the Deffkoptas, causing two wounds, which kills one in a spectacular explosion. My Leman Russ Battle Tank slays 3 hard Boyz while the Autocannon of White Squad kills 2 Nobs. My Leman Russ Demolisher "Warpcrusher" (You'll find out how it got that name in 2 posts) moves a full 12 inches forward.
This is how the game is looking at the bottom of turn one:


Turn 2(Orks)
Both Ork Boyz mobs rush toward my gunline, while the trukk bearing the Warboss and the remaining Nobs, plus Painboy, hop out. The Deffkoptas move forward and drop a Bug Bomb, wiping out my Company Command Squad.
Turn 2(Guard)
All Vet. Squads run back into their Chimeras, and drive into the Boyz mob with a TANK SHOCK! Thanks to their mob Leadership, they all actually move closer to my gun line.
The Leman Russ Battle Tank only manages to kill 1 Nob, thanks to the infernal Painboy. Yellow Squad makes good use of Autocannons, which slays 3 Boys. Laser Fire from the Plasma Chimera leads to the Scorcha on the bike being destroyed.
Here is the situation at the bottom of turn 2:


Turn 3(Orks)
This is the beginning of the end for my Guardsmen. The mobz assault on all fronts. My gunline is overrun with orks, my Leman Russ is racked with powerful blows from the Warboss's Power Klaw, and is wrecked. Both White and Yellow squads are killed, leaving my Platoon Commander alone with his four man retinue. Surrounded. By over 20 Orks. The Deffkoptas shoot at my Warpcrusher, causing a spectacular explosion which just leaves a rather large crater in the ground.
Turn 3(Guard)
Things are looking extra grim. However, all is not lost. All the Vet Squads disembark. Launching massive salvos of plasma, frag grenades, las-fire, and off course several microwave blasts from the Demo Squad. The Ork Trukk careens into a building and explodes, while all the Deathkopptas are shot down. The Nobz mob is thinned only slightly.
This is the sitiuation at the end of turn 3:


Now. I'm going to rap this up in a few words and pictures. As you can see,the guardsmen where all going to die. So, using my Chimeras, I loaded up every single squad left. And legged it. I'll let these photos speak for themselves:
Turn 4

Turn 5


The game ends with the Ork mobs chasing three Chimeras across the battlefield. However, as we where playing Annihilation, our final victory point scores where 8 for me and 32 for him. Yeah. So far all I had experienced was a crushing defeat. It gets better, don't worry.

Thanks for reading,the next Battle Rep.will be up on Tuesday, I hope.